• Breaking News

    Thursday, May 14, 2020

    Eve Online I think the game is trying to tell me something...

    Eve Online I think the game is trying to tell me something...


    I think the game is trying to tell me something...

    Posted: 13 May 2020 04:22 PM PDT

    How it feels to be a newbie tackle frig in fleets

    Posted: 13 May 2020 02:37 PM PDT

    J105023 and the City of Alexandria

    Posted: 13 May 2020 02:41 PM PDT

    New Eden,

    J105023

    This is a system located in the unknown regions of wormhole space. Distant and desolate it offers little in the form of security. The pilots of Dead Star Syndicate have called it home for over 2 years. In December of 2019 we anchored Alexandria, our Marginis Fortizar, in honor of being in wspace for 6 years. On that day we all agreed that it started a timer ticking towards destruction. We welcomed the risk. You know how it works out here, we considered it lost the day we brought it in.

    We started as a rag-tag frigate flying group that enjoyed lowsec piracy. Hungry for more we moved into a Class 5 Wolf Rayet. Those were the capital escalation days where ISK grew on sleeper trees. After some much needed change we transitioned into a Class 2 where our fleet doctrines and ideas had time to take root. We experienced so much then including citadels, cap changes and an eviction attempt where Hard Knocks saved the day burning down our aggressors. In the end we came back to high class space.

    Our Corp stands for glory and brotherhood. We'll take a good fight, even when outnumbered. We fly together and die together. You probably don't know much about us because we keep to our own. Politics in wspace didn't matter to us much until recently.

    Inner hell came knocking on Friday and lowered the shields of our structures. With just about 100 INHE and friends pouring into our home system, things looked grim. Then we got word of allied fleets on their way through the frigate door that had also spawned at home. Saturday resulted in the biggest fight our group has ever experienced. The combat grid grew to 100s of kilometers in size with everything from frigates to capitals fighting for the system. Dead Star Syndicate's Fleet Commanders did an amazing job of pushing back the aggressors to their staging structures. Just about 55 billion ISK was destroyed by our Corp and allies. Inner hell has returned for round 2 and with greater numbers and more allies.

    We welcome the fight because that is the expectation. What we don't welcome is removing content from one of the few places where fights that matter still happen. If your incentive is loot then you will maybe break even after losing over 50 billion to a small corporation. We are ready to take more from you too.

    Thank you to all the groups that showed up for our defense. We are -DSYN, we always take the bait. We will fight today, tomorrow and any day after that as long as we have probes and a ship. We welcome any pilots that want to join us for a hell of a brawl. Forget about politics and allegiances, come for the content. The game could use more content.

    o7

    Dead Star Syndicate

    submitted by /u/DeadStarSyndicate
    [link] [comments]

    J105023

    Posted: 13 May 2020 06:09 PM PDT

    Event Accelerators vs Skill Injectors comparison. When is it worth buying them?

    Posted: 13 May 2020 08:48 AM PDT

    Painted an Eve-themed workstation (Gouache)

    Posted: 14 May 2020 12:12 AM PDT

    Bought my first super this week after 5 years

    Posted: 13 May 2020 11:46 PM PDT

    Concept art for new ragnarok from ccp stream

    Posted: 13 May 2020 12:46 PM PDT

    Recent Pearl Abyss revenue for Black Desert Online and Eve Online

    Posted: 13 May 2020 12:52 PM PDT

    T2 and Faction Co-processor amounts when using 2 co-processor's

    Posted: 14 May 2020 12:10 AM PDT

    TBT to what a $3500 dollar explosion looks like in EVE

    Posted: 13 May 2020 10:32 PM PDT

    Can we have a slow mode implemented in jita chat?

    Posted: 13 May 2020 10:32 AM PDT

    I've been watching some idiots spam their hypernet crap in Jita every 5 seconds or so. I'm aware jita chat is a lost cause, but seeing the text constantly scrolling for like 2 guys is annoying - could CCP add some like 30 second cooldown for messages in jita local?

    submitted by /u/huhgreetings
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    Invasion -> System Sec Decrease?

    Posted: 13 May 2020 09:45 AM PDT

    The CONCORD Security response level in the destination system has been decreased from {[numeric]fromSecurity, decimalPlaces=1} to {[numeric]toSecurity, decimalPlaces=1}. because it is being Invaded. You accept this risk by jumping through this gate.

    Source: http://www.hoboleaks.space/Singularity_1719716-1724994

    High sec turning into Low sec???

    submitted by /u/LaurenceCWinston
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    One of our Newbros got revenge XD

    Posted: 13 May 2020 12:56 PM PDT

    [SISI]Armor hardener tiericide (+smaller shield changes)

    Posted: 13 May 2020 08:59 AM PDT

    A large patch just dropped on SISI http://www.hoboleaks.space/Singularity_1719716-1724994

    In it is included armor tiericide and some minor changes to shield hardeners.

    Armor tiericide

    The four different types of meta armor hardeners were turned into two.

    Experimental Enduring [type] Armor Hardener I (compared to current meta3)
    Activation Cost: 26.0 => 10.0
    CPU usage: 28.0 => 33.0
    Duration: 20 => 24
    Reistance: 40% => 42%
    Heat Damage: 6.6 => 7.91

    Prototype Compact [type] Armor Hardener I (compared to current meta 4)
    Activation Cost: 24.0 => 30.0
    CPU usage: 26.0 => 16.0
    Duration: 20 => 24
    Reistance: 40% => 42%

    Faction hardener buffs:

    Domination [type] Armor Hardener
    Duration: 20s => 24s
    Reistance: 40% => 44%

    Republic Fleet [type] Armor Hardener
    Duration: 20s => 24s
    Reistance: 40% => 44%

    Deadspace hardener buffs got 1%-2% nerfs on their resists. Too many to list individual modules.

    • 45.8% => 46.6%
    • 47.6% => 47.3%
    • 49.4% => 48.8%
    • 51.2% => 50.3%

    Officer module buffs:

    • Brokara's Modified [type] Armor Hardener: 45.8% => 46.7%
    • Tairei's Modified [type] Armor Hardener: 45.8% => 46.7%
    • Selynne's Modified [type] Armor Hardener: 47.6% => 48.2%
    • Raysere's Modified [type] Armor Hardener: 47.6% => 48.2%
    • Vizan's Modified [type] Armor Hardener: 49.4% => 49.7%
    • Ahremen's Modified [type] Armor Hardener: 49.4% => 49.7%

    Shield changes

    Shield hardeners got new names.

    • Adaptive Invulnerability Shield Hardener => Multispectrum Shield Hardener
    • Anti-EM Shield Hardener => EM Shield Hardener (same for the other three damage types)

    Some deadspace and officer modules got buffed slightly. (CCP iterating on recent balance changes?!)

    • Gistum B-Type Multispectrum Shield Hardener: 32.5% => 33.7%
    • Gistum A-Type Multispectrum Shield Hardener: 35% => 36.3%
    • Kaikka's Modified [type] Shield Hardener: 45.8% => 46.6%
    • Thon's Modified [type] Shield Hardener: 47.6% => 48.2%
    • Vepas's Modified [type] Shield Hardener: 49.4% => 49.8%
    • Kaikka's Modified Multispectrum Shield Hardener: 32.5% => 33.7%
    • Thon's Modified Multispectrum Shield Hardener: 35.0% => 36.3%
    • Vepas's Modified Multispectrum Shield Hardener: 37.5% => 38.8%
    submitted by /u/hirmuolio
    [link] [comments]

    Solo VNI filaments in to Brave space

    Posted: 13 May 2020 11:06 AM PDT

    Recent Pearl Abyss revenue for Black Desert Online and Eve Online

    Posted: 13 May 2020 01:16 PM PDT

    [SISI] Chap 3: Kybernaut Clade SKIN

    Posted: 13 May 2020 10:55 AM PDT

    Can't Seem To Log Onto Tranquality Server?

    Posted: 14 May 2020 02:19 AM PDT

    Hey guys,

    I am a returning EVE Player. Really got the itch after playing a little too much Stellaris. Anyhow, it has been a year or two since I logged in and it is giving me a couple weird errors.

    Login failed. Possible reasons can be:

    • Invalid username / password

    I can log into the Serenity server just fine but I get that specific error upon trying to log into Tranquality. Is anyone else experiencing this? If so, how do I go about fixing it? I've tried logging in via the client and the actual website but no luck.

    submitted by /u/CharginMahLazers
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    Never multisell with sound turned on

    Posted: 14 May 2020 01:46 AM PDT

    Or you'll regret having ears. You have been warned.

    submitted by /u/LusciusUta
    [link] [comments]

    Nanogang roam fights. Alot, like 10min+. Mostly Drekavac POV. MJD abuse in defence and offence.

    Posted: 13 May 2020 03:35 PM PDT

    [SISI] Chap 3: Eden's Hunter SKIN

    Posted: 13 May 2020 11:00 AM PDT

    Space Trucking question here.

    Posted: 13 May 2020 11:36 PM PDT

    Would an Ocra be good for running in high sec? I do have to avoid some gates like Narijia at times cause it's just to hot there before you get to Amarr.

    submitted by /u/Bigtitsyesplease
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