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    Thursday, May 28, 2020

    Eve Online Someone order Chinese?

    Eve Online Someone order Chinese?


    Someone order Chinese?

    Posted: 27 May 2020 07:29 PM PDT

    Marketing Mistakes: Why CCP Killed the Alliance Tournament

    Posted: 27 May 2020 08:02 AM PDT

    Fifteen months ago, CCP announced that the Alliance Tournament was to be placed on hiatus, while also reassuring the player base that the Alliance Tournament would return at a future date, and that player-run events would continue to be supported. Unfortunately, CCP reneged on both of those promises, which also led to the death of player-run events such as the Eve-NT series. As we learned in the CSM minutes later that year, CCP cited the stagnation of the tournament format and the state of tournament tools as reasons that the Alliance Tournament was canceled. Still, ultimately neither of these reasons was why the tournament didn't make a return.

    CCP killed the Alliance Tournament because they fundamentally didn't understand the value of their event. More specifically, their management failed to take the necessary steps to quantify what their losses would be if they didn't produce the Alliance Tournament because they fundamentally misunderstood what their product was and how it was going to provide a return on investment. That the Alliance Tournament was canceled while also hosting the Invasion World Tour, which would have involved paying for the flights and hotel rooms of 16 players at Fanfest 2020, demonstrates how poorly management understood the space that they were operating in.

    For years now, it's been something of an open secret that there was internal disagreement between CCP's management and community-facing developers as to whether or not to have the event at all. Eventually, the developers were no longer able to continue to persuade management to invest resources, and the Alliance Tournament was canceled. While the Alliance Tournament had been around since 2005, to understand how and why this split occurred, we need to rewind the clock to 2014.

    At the time, esports titles like Starcraft 2, League of Legends, and Counter-Strike: Global Offensive were starting to find their legs. CCP made the same mistake with esports that they'd later make with VR and their recently canceled shooter, Project Nova, in that they jumped on a trend without understanding the landscape that they would be operating in. In 2012 and 2014, CCP had a pair of events under the banner of the New Eden Open, which featured cash prizes totaling $35,000 as opposed to the exclusive prize ships of Alliance Tournament. Unlike the Alliance Tournament, where existing alliances brought preexisting rivalries against each other, New Eden Open rosters were explicitly prevented from naming themselves after existing alliances, and as a result, didn't create nearly the excitement or engagement compared to Alliance Tournament teams. This was reflected in the viewership numbers, which were dramatically lower than the Alliance Tournament. CCP correctly chose not to continue the New Eden Open, and CCP Bro, their head of esports, left for Riot Games.

    While $35,000 spread out over two years was little more than a footnote on CCP's balance sheet, it indicated that going forward, events like the Alliance Tournament were going to be viewed internally from a series of two lenses. First was esports, and the New Eden Open had demonstrated that there wasn't an event or league that would ever provide a return on that investment. The second was that of marketing, namely paid media. Riot Games had taken this second approach and had, at one point, considered the LCS to be a marketing expense. CCP came to the conclusion that the cost of producing the Alliance Tournament wasn't justified from a marketing standpoint either. Simply put, the key performance indicators suggested that the Alliance Tournament wasn't worth it. CCP was never going to sell enough advertisements, acquire enough sponsors, recruit new subscribers, sell enough skins, or generate any other revenue stream that would break even, let alone justify a profit. They came to the fairly obvious conclusion that their marketing budget was better spent elsewhere.

    The fact of the matter was that the revenue generated by the Alliance Tournament greatly exceeded the operational costs, but CCP never took the necessary steps to quantify the value the event provided in player retention, most notably in the veteran community. For many players, the Alliance Tournament was the only reason they remained subscribed. For others, it was just the last straw in a long line of broken promises, dead alliances, and a game that no longer provided the enjoyment and gameplay that they had subscribed for years ago.

    It wasn't just the perennial tournament champions in Hydra and Vydra that unsubscribed. Burn Eden in NC. quit the game, along with many other NC. members. Much of the TEST, Brave, Tuskers, Hard Knocks, and Thermodynamics core rosters left. The core members of many other teams no longer show up on killboards. Skill Urself would have at least survived through the 2019 Alliance Tournament, the common thread inside the alliance was "the AT kept us engaged even if null was kind of trash."

    While I'm not in a position to disclose the costs of the Alliance Tournaments that I was fortunate enough to cast, it's not particularly difficult to calculate the expenses either. Neither is it difficult to napkin math out a probable range and a hard floor of lost subscription revenue. The players most affected by the cancelation of the Alliance Tournament were among the hardcore player base that required a large number of alts to facilitate their gameplay. An extremely conservative estimate would be 250 players with an average of 4 accounts, or 1000 yearly subscriptions totaling $180,000 annually. The actual number is almost certainly significantly higher.

    Fundamentally, the Alliance Tournament was never about creating an esports scene or marketing; it was merely a retention tool that showcased a style of gameplay that appealed to some of the most dedicated players. The Alliance Tournament uniquely provided an endgame goal for them to aspire to, and kept many subscribed in a game where they had otherwise been left behind in an ecosystem that had shifted over the last half-decade to feature empire-building, killing NPCs, and mining. When the Alliance Tournament was canceled, it was the short-sighted result of management ignoring those who meaningfully interacted with the community, while chasing KPIs without understanding what they were actually trying to quantify or their second-order effects. Unsurprisingly, effectively flipping the middle finger to these players had long term consequences that were reflected in CCP's bottom line.

    submitted by /u/Mawderator
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    Stalin would never let this happen

    Posted: 27 May 2020 12:28 PM PDT

    haha unbalanced conflict goes brrrrrrrrrr

    Posted: 27 May 2020 10:15 AM PDT

    Amarr FW Citadel Timers Be Like

    Posted: 27 May 2020 03:49 PM PDT

    https://imgur.com/a/edPZJ3P

    Batphone? I've never batphoned...

    Amarr victor.

    Been back in EVE almost 2 months now. A quick meme of a few of the groups that work with us (and against us.)

    Shout out to everyone that joins our fleets. o7

    submitted by /u/Odysseus_Olacars
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    i join as many fleets as i can; i'm trying

    Posted: 27 May 2020 04:27 PM PDT

    Gravity Well

    Posted: 27 May 2020 06:16 PM PDT

    [Invasion III - SPOILERS] Hoboleaks and Lore - The real reason Triglavian-won systems have been resetting

    Posted: 27 May 2020 10:41 AM PDT

    We all saw that the two Invasions that were won for the Trigs disappeared as they cleared the boundary for Escalating Liminality, and it seems confusing that these have reset while the EDENCOM systems have progressed farther, with one system at this time even reaching EDENCOM Fortress phase (that is, EDENCOM won there), and it's certainly a bit vexing - especially in light of CCP saying things are working as intended.

    However, there's one important thing that I haven't seen brought up:

    Neither of the Triglavian-won systems had a Blue or Yellow star.

    The lore and the leaks both suggest and reveal some of the coming mysteries, hence the spoiler warning in the title - but even though it may ruin some mystery for some, with some people feeling like this release has been a failure, I wanted to talk about this.

    The course of the flow of Vyraj from the domain of Bujan to the ancient domains shall pass from first liminality, through second liminality, at last to breach third liminality. As the flow of Vyraj brings communion of the Sobornost to those that may be fit for glorification, the flow shall cleave and cladistic proving shall begin anew in the ancient domains. As the Sobornost and Kybernauts pass over the waters of communion, the floods of liminality shall cover the faces of Immanent Glory and Immanent Gold alike.

    This is the majority of the text that was written on the star in the Eclipse trailer, and even it alone suggests the path to come. The Trigs are moving into New Eden and seek to manipulate specifically stars of "Immanence: Gold" and "Immanence: Glory".

    Immanence, to the Trigs, refers to the "star type" of the sun in any given system. We got a lot of info on this way back with the "raznaborg" analyses that people with the Semiosis Consoles were sent, with each target star being given an "Immanence".

    Niarja, the only Blue star in the list, was Immanence: Glory.

    The text I posted above speaks of Immanent Glory and Gold both being the targets here, and from that alone people had predictions.


    Then comes Hoboleaks:

    With Invasion III's patch, we can see that a LOT of new effect files have been added - but there's a special thing to notice:

    dx9/model/celestial/sun/phase/sun_blue_01a_phase_00.black

    dx9/model/celestial/sun/phase/sun_blue_01a_phase_01.black

    dx9/model/celestial/sun/phase/sun_blue_01a_phase_02.black

    dx9/model/celestial/sun/phase/sun_blue_01a_phase_03.black

    dx9/model/celestial/sun/phase/sun_blue_01a_phase_04.black

    dx9/model/celestial/sun/phase/sun_blue_01b_phase_00.black

    dx9/model/celestial/sun/phase/sun_blue_01b_phase_01.black

    dx9/model/celestial/sun/phase/sun_blue_01b_phase_02.black

    dx9/model/celestial/sun/phase/sun_blue_01b_phase_03.black

    dx9/model/celestial/sun/phase/sun_blue_01b_phase_04.black

    dx9/model/celestial/sun/phase/sun_blue_01c_phase_00.black

    dx9/model/celestial/sun/phase/sun_blue_01c_phase_01.black

    dx9/model/celestial/sun/phase/sun_blue_01c_phase_02.black

    dx9/model/celestial/sun/phase/sun_blue_01c_phase_03.black

    dx9/model/celestial/sun/phase/sun_blue_01c_phase_04.black

    dx9/model/celestial/sun/phase/sun_blue_small_phase_00.black

    dx9/model/celestial/sun/phase/sun_blue_small_phase_01.black

    dx9/model/celestial/sun/phase/sun_blue_small_phase_02.black

    dx9/model/celestial/sun/phase/sun_blue_small_phase_03.black

    dx9/model/celestial/sun/phase/sun_blue_small_phase_04.black

    dx9/model/celestial/sun/phase/sun_blue_sun_phase_00.black

    dx9/model/celestial/sun/phase/sun_blue_sun_phase_01.black

    dx9/model/celestial/sun/phase/sun_blue_sun_phase_02.black

    dx9/model/celestial/sun/phase/sun_blue_sun_phase_03.black

    dx9/model/celestial/sun/phase/sun_blue_sun_phase_04.black

    dx9/model/celestial/sun/phase/sun_blue_transition_00a.black

    dx9/model/celestial/sun/phase/sun_blue_transition_00b.black

    dx9/model/celestial/sun/phase/sun_yellow_01a_phase_00.black

    dx9/model/celestial/sun/phase/sun_yellow_01a_phase_01.black

    dx9/model/celestial/sun/phase/sun_yellow_01a_phase_02.black

    dx9/model/celestial/sun/phase/sun_yellow_01a_phase_03.black

    dx9/model/celestial/sun/phase/sun_yellow_01a_phase_04.black

    dx9/model/celestial/sun/phase/sun_yellow_01b_phase_00.black

    dx9/model/celestial/sun/phase/sun_yellow_01b_phase_01.black

    dx9/model/celestial/sun/phase/sun_yellow_01b_phase_02.black

    dx9/model/celestial/sun/phase/sun_yellow_01b_phase_03.black

    dx9/model/celestial/sun/phase/sun_yellow_01b_phase_04.black

    dx9/model/celestial/sun/phase/sun_yellow_transition_00a.black

    dx9/model/celestial/sun/phase/sun_yellow_transition_00b.black

    There are special "phase" states for ONLY YELLOW AND BLUE STAR TYPES. The seven star types cover all variants within classes A0, B0, and O1 (Blue Small, Blue, and Blue Bright), along with seemingly two types of Yellow star.

    The Triglavians plan to deploy World Arks and - wait for it - Stellar Harvesters at their target locations, probing for "Porevitium", which is pretty dubiously suspected to be the mcguffin material Isogen-5, the trigger for many a significant event in New Eden's past.

    Extractive Super-Nexus

    This Triglavian structure serves as the processing and control center of the Collective's efforts to gather material resources for the construction of other structures and fleet reinforcements in this system. As with other major Triglavian installations, this structure is emitting a high volume of heavily-encrypted signals traffic. A repeating signal that apparently serves as a beacon or monitor signal has been partially deciphered and contains references to «Extractive Super-Nexus», presumably the structure itself, and «Xordazh Chislov Zvemokorg noemata».


    Dazh Porevitium Transmuter

    The construction of these vast structures is clearly a key goal of this phase of the Triglavian Collective's invasion campaign. EDENCOM intelligence has assessed these huge arrays with their central structure as stellar harvesting installations capable of delving profoundly into the stars they are orbiting.

    The clear intent of the unimaginable spatio-temporal manipulations these structures are undertaking is to harvest certain resources, and in doing so completely transform the nature of the star itself. This assessment has been implicitly confirmed by this type of installation's repeating monitor signals containing the deciphered term «Dazh Porevitium Transmuter».

    While these structures initially carry out limited probing and sampling, the power and reach of the harvester escalates tremendously as an array of zero-point mass-energy entanglers is constructed around the core harvester. Barely understood Triglavian techniques that had hitherto seemed a mere scientific curiosity will surely have dire consequences for any star system where their full capability is achieved.

    The first stage is Stellar Reconaissance: the Triglavians, outside of their target star type systems, are likely testing EDENCOMs' capabilities, and even though Capsuleers have won two systems for them, those were not the star types that the Collective plans to deploy its heavy assets to - instead, they were B5 (White Dwarf) and K5 (Orange Bright).

    Heavy spoilers, of course - but in short:

    Keep a keen eye on any Blue and Yellow Invasion systems. ▲▲▲

    submitted by /u/Nickosaurus
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    Lone Wolf.

    Posted: 27 May 2020 03:46 AM PDT

    It’s confirmed !! Hellmar is getting naked at the next fan fest !!! :)

    Posted: 28 May 2020 02:04 AM PDT

    Fit Kitchen: The Tengu

    Posted: 27 May 2020 02:34 PM PDT

    EDENCOM is just CCP 2 confirmed

    Posted: 27 May 2020 07:14 AM PDT

    Historical precedent for a preordained conclusion

    Posted: 27 May 2020 02:30 PM PDT

    I've officially joined the ranks of people for which EVE is more interesting to read about than to play. But from a historical perspective, the current Triglavian event interests me. The last major in-game "event" that fundamentally changed in-game lore was arguably the Battle of Caldari Prime in 2013, and that event had a preordained conclusion: the titan Shiigeru in orbit of Caldari Prime was destroyed, decimating the surface of the planet (and for a time, the hopes and dreams of the Caldari militia). More about this: http://jestertrek.blogspot.com/2013/03/the-battle-of-caldari-prime.html

    Even if players had wanted that event to go the other way, it wouldn't have: CCP had decided the outcome in advance and had built a number of changes into both EVE and DUST 514 that went live after the event was over.

    If what I'm reading today has it right, this current Triglavian event also has some form of preordained conclusion. A couple of posts here are speculating that blue and yellow star systems like Niarja and Uedama might end up as Triglavian-controlled and-or low-sec systems, for example.

    If that conclusion is preordained (and I'm certainly not saying it is), I'm curious if players will actually play along to have that happen. When the Battle of Caldari Prime event happened, CCP had a high degree of objective control over the outcome of the event: most of the capital ships involved in the battle were controlled by CCP players, so they could bend the outcome in the direction that they wanted. Also, players were motivated to play along with the preordained conclusion because their reward for doing so was a titan kill-mail (even if it was an NPC one).

    This time, it's going to take more hand-waving to have that level of control. So what happens if players don't support the preordained outcome? Just something that occurred to me, looking at this event from a former-insider-but-now-outsider's historical perspective...

    submitted by /u/Jestertrek
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    The surprise shutdown broke every pro-trig’s heart (invasion still bugged)

    Posted: 27 May 2020 06:25 AM PDT

    2020 | Notoras News | May 27th

    Posted: 27 May 2020 05:34 PM PDT

    Invasion part 3 question.

    Posted: 28 May 2020 01:45 AM PDT

    Can pilot with EDENCOM stending shoot pilot with Trig stending? like FW mechanics?

    submitted by /u/zaqqi
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    You have been warned...

    Posted: 28 May 2020 01:30 AM PDT

    New player questions regarding Abyssal Filaments.

    Posted: 28 May 2020 02:35 AM PDT

    Hey,

    Just got back into the game after a 1-year brake and I was advised to try solo T1 filaments. Bought a ~30m Hookbill fit and decided to bring one of my friends along (with the same Hookbill fit). I opened the filament using the "Activate fleet" option, entered it, but my friend was stuck outside the filament and could not enter. Why is that? I'm sure I activated it with the "fleet" option since I was in a frigate and you have to be in a cruiser to use the other option in the first place.

    Any advice would be much appreciated.

    submitted by /u/malpraxis06
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    CCP response about Trig invasion systems

    Posted: 27 May 2020 09:07 AM PDT

    CCP Dopamine

    Senior Community Developer

    12m

    None can know the intentions of the Collective beyond the Collective themselves.

    –We have reviewed the situation regarding the Inaya and Aldik systems and can report that the feature is working as intended. We acknowledge that the in-game messaging about potential states of the Invasion can be made clearer. Rest assured that the team is working on a solution.

    https://forums.eveonline.com/t/version-18-05-general-feedback/244076/145

    submitted by /u/provokatoras
    [link] [comments]

    When was the last singularity mirror on Eve Online, and when will the next one be?

    Posted: 27 May 2020 07:42 PM PDT

    It would be nice if a link to the developers saying when the last or next mirror was/will be.

    submitted by /u/mr-logician
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    The only explanation left for the event being broken

    Posted: 27 May 2020 06:36 AM PDT

    Origin. joins V0LTA

    Posted: 27 May 2020 12:38 PM PDT

    Triangle People event fleets

    Posted: 27 May 2020 05:29 PM PDT

    Any fleets for this new event that are open to join?

    submitted by /u/partdopy1
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    Us trigs can’t do anything but meme rn

    Posted: 27 May 2020 07:13 AM PDT

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