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    Monday, December 7, 2020

    Eve Online My barges are colluding for more updoots

    Eve Online My barges are colluding for more updoots


    My barges are colluding for more updoots

    Posted: 06 Dec 2020 07:31 PM PST

    Calvin Plays EVE, 1989 [Colorized]

    Posted: 06 Dec 2020 08:51 PM PST

    At least being awful at PVP is very pretty.

    Posted: 07 Dec 2020 12:03 AM PST

    Making ISK while PVP’ing!

    Posted: 06 Dec 2020 11:04 PM PST

    CCP with the ESS update gave more incentive to pvp in null. Stealing another players pve rewards right off the table I thought was a pretty nice touch and has generated some great content and a new meta.

    The proving grounds has also been a nice touch since if you are able to win a decent amount of matches you can break even or make some isk to keeping flying what you need.

    Faction warfare is a bit lackluster currently and is really only popular with frigs and dessies. It's been a long time since ive seen a competent cruiser gang in a medium plex.

    Nonetheless being able to make isk while I pvp has made things a lot more enjoyable since I dont need to grind missions so much.

    Hopefully CCP implements more of these similar scenarios in the future.

    submitted by /u/SanshaLord
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    [Highlight] New DOOMSDAY for me xD

    Posted: 06 Dec 2020 11:52 PM PST

    How a solo miner mines victorious over CODE.

    Posted: 06 Dec 2020 08:54 AM PST

    Obv on a throwaway for op sec.

    Been suicide ganked by code multiple times. Went to rookie chat, searched reddit, eveo forums and the consensus is that code always wins.

    Today, code lost. I mine afk and they can't touch me. Below is how I did it. James can suck miner dick.

    1. zkillboard the system, research how much total damage was done by the gankers on the victim. Never once did I see them apply more than 20k damage using 3-4 man gank. This damage will be your minimum tank.

    2. Fit a coveter or retriever to hit the ehp numbers from your research. If you can't get there with t2s, then fit t1s. The point is to make it isk negative. CODE might be gay af but they ain't stupid.

    A scanner astero will swing by to see if you're an eligible victim. They will not engage if they don't think they can kill you before concord arrives. They will often refit to destroyers with around 1k dps

    1. Take your miner and hit an asteroid belt. The closer to a gate the better and start sucking up that sweet sweet dense veld.

    2. Take an alt toon, one meant for biomass, fly them over to your miner and attack them drawing concord over. Your alt will lose its ship so use a corvette.

    Crack a beer, smoke a joint and open netflix. I lost multiple barges to come up with this but seeing alphabet and code fuck off was rather satisfying.

    I bask in pirate salt. Its very good for the skin.

    PS - I am aware of a few counters to this and I am well prepared.

    My interaction went like this today:

    Code scanning alt: nice tank Code scanning alt: go blue get a permit Me: hi sec free sec shove your permit up your ass Code scanning alt: IM TELLING ALPHABET

    submitted by /u/OhnoCODElost
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    ISK printing in TYOOL 2021

    Posted: 06 Dec 2020 04:21 AM PST

    Eve: The only game where the most intense fight of your 11 year career is a low isk BR over an ihub node. GF Goons

    Posted: 06 Dec 2020 10:30 AM PST

    RC is more fit than goons, drops 4 carriers vs a few frigs.

    Posted: 06 Dec 2020 07:09 PM PST

    T5 Electrical Stormbringer

    Posted: 06 Dec 2020 10:42 AM PST

    ZILLA Presents: GAME OVER in 1440p

    Posted: 06 Dec 2020 11:51 AM PST

    [BNN] Brave News Bulletin - December 6, 2020

    Posted: 06 Dec 2020 03:40 PM PST

    Tengu/Loki for 10/10 DED Sansha

    Posted: 06 Dec 2020 09:57 PM PST

    Hello, i'm going to start running 10/10 sansha DED's for the first time, and a T3 cruiser would be the most logical i think.

    The thing is, i'm shield trained, so i would prefear a shielded fit, but can't chose between Loki or Tengu. Also i will probably do some wormhole stuff and i think the loki is more versatile for that (?)

    Any help/discussion would be welcome!

    submitted by /u/Cool-Dealer1
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    When will CCP fix this shit?

    Posted: 06 Dec 2020 08:16 AM PST

    Papi feeds the cost of the super they failed to kill in 1DQ1-A

    Posted: 06 Dec 2020 05:55 AM PST

    Ever wanted your eve character to be "drawn like one of your french girls" There's an app for that now

    Posted: 06 Dec 2020 04:50 AM PST

    https://portraitai.app/
    Chuck your characters portrait into there and get a bunch of AI generated 18th Century styles
    they can come out a bit weird if you have a lot of dark elements in your picture however

    Eg: one of mine

    https://preview.redd.it/2csj6deeck361.png?width=308&format=png&auto=webp&s=0d46ccebb8462f1e1b849e9213d591395cfad4ae

    not all turn out like an acid trip though, an alt:

    https://preview.redd.it/y1qmv39wek361.png?width=298&format=png&auto=webp&s=054cfee4f51257cfa5a622444e4d96dc9875e8bc

    submitted by /u/StarThornberry
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    Making Passive Isk Methods?

    Posted: 06 Dec 2020 07:23 PM PST

    Seems like PI barely makes that much isk for all the babysitting. Tried reactions and flooded the market now it wont sell. Sorta lost on Indy stuff can some1 enlighten me?

    submitted by /u/SanshaLord
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    Eve Online - Explosion Animation (Observation Post)

    Posted: 06 Dec 2020 05:47 PM PST

    INTRODUCE NEW! EVENative OS! Minmatar (Especially Edition) VERY NICE!

    Posted: 06 Dec 2020 08:28 AM PST

    Question about landing at a camped gate at 0KM in Low Sec. while cloaked.

    Posted: 06 Dec 2020 09:04 AM PST

    I use perches in Low Sec. but I encountered a heavily camped gate earlier today. I didn't like the angle at which my perch was because the campers were in my approach path between my perch and the gate. I flew to another point and made a new perch BM to avoid the bad guys. I warped, avoided coming within 2KM of their ships, and jumped through.

    Just wondering if the above was necessary. In the time that it takes between stopping from warp at around 0KM at the gate, getting de-cloaked, and actually jumping through, what's happening on the server side? Am I vulnerable for the 4-5 seconds during that process or is there a session change that takes place immediately, making me invulnerable as I lose my cloak and begin the jump process?

    If I am vulnerable as I de-cloak and before I jump, I think the only thing that can feasibly kill my ship is an area of effect weapon (Smartbomb) as it doesn't seem like enough time to lock and alpha-strike me. Could a 9,000 EHP frigate survive a Smartbomb from a battleship?

    Thanks.

    submitted by /u/FlyingManBearPig
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    Simple Supremacy (SS) Ethnically Cleanses Siberia: Electric Boogaloo

    Posted: 06 Dec 2020 05:17 AM PST

    Is the Networked Sensor Array meant to be to Carriers (and Super Carriers) what Triage and Siege modules are to FAX and Dreads, respectively?

    Posted: 06 Dec 2020 02:50 PM PST

    I got into my first Carrier a little over 6mo, or so, back and have been steadily practicing and familiarizing myself with them. There's really just one aspect of them that I really scratch my head over: the NSA and, by extension, the role of carriers, specifically (not Super Carriers).

    The NSA seems like it is supposed to be to Carriers what the Siege, Triage, and even Bastion modules are to their respective ship classes, but it doesn't really fit into that line-up. Each of the other modules buffs the tanking ability and express purpose of each ship class that it is fitted to and is, therefore, central and mandatory to their fits and effectiveness in their designated role.

    The "purpose" of Carriers, in particular, is to be anti-subcapital platforms. Yet, the NSA does relatively little to benefit a Carrier in that respect. Yes, the expedited locking time and extended range is definitely a boon, there's no denying that. It just seems that, by comparison, the NSA benefits carriers in their role far less than a Siege or Triage module does for Dreads and FAX in their particular roles.

    Case in point, I almost never see Carriers playing their "role" as anti-subcap platforms. At most, I've seen them on field for the odd structure bash (lightly defended bashes, that is), or as Anti-fighter platforms, where their only purpose is to kill the Heavy Fighters of Super Carriers (this is also the only of the two scenarios where carriers are used in which the NSA really is useful, outside of allowing carriers to be tethered on a friendly structure during a bash, which seems wrong, imho). Rather boring and shit roles, in practice, honestly.

    If anyone can please clarify, I'd be very appreciative. As I said, I'm still getting familiar with carriers, their capabilities, and role, so I'm definitely coming at this from a place of relative ignorance.

    Sorry for the wall of text.

    submitted by /u/Thade_Reid
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