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    Eve Online Weekly /r/Eve No Question is Stupid Thread - September 24, 2020

    Eve Online Weekly /r/Eve No Question is Stupid Thread - September 24, 2020


    Weekly /r/Eve No Question is Stupid Thread - September 24, 2020

    Posted: 24 Sep 2020 06:05 AM PDT

    Thread comments will be sorted by "New" by default so the newest questions are at the top.

    Newbies / Returning players please visit our newbie-help channel on the /r/eve discord: https://discord.gg/uHpxFaA

    Alternatively check out reddit.com/r/evenewbies

    Useful Links:

    submitted by /u/AutoModerator
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    REAL AAR: The Battle of 49-U6U

    Posted: 24 Sep 2020 10:00 AM PDT

    More than 3000 pilots crammed into a system in a nearly 20 year old game and enjoyed almost 4 hours of shooting eachother into oblivion over fake space houses.

    One side lost more than the other because of ~reasons~ but that doesn't really matter because ISK is just fake space money anyway.

    At the end of the day I think we can all agree it was a good way to spend 4 hours on a Wednesday even if some of us east coast lads are a little bit sleep deprived and that no other game on this earth can cram 3000 people together and make magic happen.

    EVE is not dead. Nothing else matters.

    GF.

    submitted by /u/Redline_XIII
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    The Stormbringer, And How I Found One of The Best T5 Running Ships In The Game

    Posted: 24 Sep 2020 04:43 PM PDT

    Hello good folks of r/Eve

    Today I am here to tell you about one of the best and quickest T5 running ships in the game, the Stormbringer. Yes, you heard that right, the dumpster fire of a cruiser that EDENCOM produces. I'm sure a lot of you has seen this video: https://www.youtube.com/watch?v=VuAwmwLzdzk

    Well I'm here to tell you that that video is now wrong.

    I'm making this post as I have finished my 50th consecutive T5 Electrical in this ship, with an average runtime of 10.08 minutes. And the kicker? The fitting, including implants, costs a measly 2.24 billion ISK for Jita sell value.

    I do not have video proof of the capabilities of this ship, however I streamed a large portion of my runs on the Abyssal Lurkers discord (shoutout to Abyssal Lurkers for helping me theorycraft this) so multiple people can vouch for the lethality of this ship in abyssal sites.

    So, let's go to the beginning, where I discovered, completely on accident, just how good this ship is.

    I'm a fairly high SP player, I can fly most subcaps, and so I wanted to try something new. Of course the newest thing was the EDENCOM ships, which, at that time, were let's just say less than competent.

    I don't know what madness drove me to actually start training for these ships, but I put EDENCOM Frigate V in my queue and it was off to the races.

    A couple days later I had the great idea to try out abyssal sites on SISI for fun. I bought a bunch of extractors on SISI and moved my skillpoints around until I had all relevant skills maxed for the Stormbringer.

    I saw that for the T1 ammo you have a choice of either doing a majority of kinetic or a majority of EM damage, while the T2 ammo did a fairly balanced amount of both. So there were three options which initially popped out.

    Dark abyssal sites were immediately out of the equation, because the extra speed of the NPCs would mitigate the damage you do.

    I decided to first test out a buffer fit in T3 Exotics. I chose Exotics because out of EM and Kinetic resists, Kinetic was naturally higher for the Stormbringer and so the resistance penalty would not hurt it as much.

    Now, going into the T3, I did not have much hope at all just because of all I've heard about these ships. I also went with the most expensive possible fit and implants I could, because you know, SISI.

    I absolutely breezed through the first couple of T3s I did and my shield wasn't even scratched. So I decided to move up a tier.

    T4s were similarly a breeze and so I decided to try out a T5.

    Now, I completed 1 T5 with relative ease (I got easy spawns). I decided, just for the fun of it, to try a T6. This did not go well as my fitting was not optimized (I got neuted out) by this point and I died in the last room.

    So after that experience I decided to do more testing. All tests went very well and I got to the 23rd T5 Exotic before I was alerted to something, the price:

    Now, all these runs had been done in a 8 bil fitting included implants, which was leaning towards the expensive side even for a T5 runner.

    I realized that if I wanted something that was not only reliable but also much cheaper, I had to go with an active tanked ship, and the only way I would get a cheap active tanked fit that could also run T5s reliably was doing Electrical filaments.

    The reason for this is that Electrical filaments give a -50% bonus to your capacitor recharge time, which essentially gives you a huge bonus to cap recharge, making it supremely easy to run active tanks without sacrificing so many slots for capacitor.

    I was given a basic guideline of a fit in the abyssal lurkers discord, which I used (and slightly modified). This fit was around 5-6 bil, which is still nowhere near where I wanted it to be. Still it ran T6s fairly easily. The only problem with T6s is that the Overmind and Karybdis spawns, by far the two spawns that take the longest in this ship, had more health as compared to the T5.

    So now that I know that an expensive active tanked would work for T5s, I went as cheap as possible. My first series of tests with T5 Electricals where with a measly 1 billion ISK fit including implants. I was having relative success in this fit until the 12th run, where I ran into a spawn of 5 starving vedmaks, and I died to neuts. I also had to often overheat for certain rooms, which was not optimal.

    And that brings us to now. I theorycrafted a 2 billion ISK setup and started clearing T5s at a rapid pace. At around the 23rd run it was brought to my attention that I could improve upon my fit while keeping the same price, and so I used this new fit, which is the one I am currently running. Originally I had been using one Pithum C-Type hardener and one Domination hardener, however people pointed out that two Gistum B-Type hardeners would not be that much more expensive and give better stats.

    So I kept on running T5s until I hit 50, which was my benchmark for a reliable fit. Now, let's move onto the more technical stuff.

    The Fit, The Tactics, and the Profit:

    Here is the fit in all of its glory:

    [Stormbringer, 2 bil Elec V2]

    Vorton Tuning System II

    Vorton Tuning System II

    Vorton Tuning System II

    Pithum A-Type Medium Shield Booster

    Gistum B-Type Multispectrum Shield Hardener

    Gistum B-Type Multispectrum Shield Hardener

    Gist X-Type Shield Boost Amplifier

    Republic Fleet Large Cap Battery

    10MN Afterburner II

    Medium Vorton Projector II

    Medium Core Defense Operational Solidifier II

    Medium Ancillary Current Router I

    Medium Capacitor Control Circuit II

    Mid-grade Crystal Alpha

    Mid-grade Crystal Beta

    Mid-grade Crystal Gamma

    Mid-grade Crystal Delta

    Mid-grade Crystal Epsilon

    Mid-grade Crystal Omega

    Eifyr and Co. 'Rogue' Evasive Maneuvering EM-701

    Inherent Implants 'Squire' Capacitor Management EM-801

    Zainou 'Gnome' Shield Operation SP-901

    ElectroPunch Ultra M x1580

    StrikeSnipe Ultra M x1500

    GalvaSurge Condenser Pack M x1500

    Nanite Repair Paste x200

    Agency 'Hardshell' TB5 Dose II x20

    Nugoehuvi Synth Blue Pill Booster x20

    Let's go over the fitting decisions behind this in depth.

    Lowslots:

    At first I ran a damage control and two damage mods, however it became clear that you need to max out your dps as much as possible especially for the dps check rooms like the Overmind and Karybdis, and so I have 3x Vorton Tuning System IIs.

    Midslots/Rigs:

    My original fit had me running a Gist B-type large shield booster with a medium cap booster and two CCCs for rigs.

    However with a Pithum A-type Medium Shield Boost and a midgrade omega implant (my previous version had a low grade for cost) in addition to the B-type hardeners, you get more ehp/s. In addition to that, because of the large cap battery and single tech II CCC, you get a wopping 50+ gj/s (my previous fit had 30 gj/s). I had debated using a Semiconductor Memory Cell instead of the CCC, but decided I like the CCC more.

    The AB is tech II because there's really no reason to go with a blinged AB, it might improve times by a couple of seconds but that's about it.

    Cargo:

    Nanite repair paste for if you need to overheat your midslots and you want to repair them before the next room (I have had to overheat my shield booster once in all 50 runs and that's only because I was being lazy about transversal).

    The Nugoehuvi Synth Blue Pill is only 4 mil while giving 5% compared to the base Synth and no side effects and the Hardshell II is only 2 mil. I have only ever had to use these drugs once in all 50 runs. I am somewhat scared of getting a bad roll with a better blue pill and I also don't think it is worth it to pre-roll.

    The ammo is self explanatory. Electropunch is the close range T2 ammo, 33km range. The second most common ammo choice, you use this against anything Battlecruiser and Battleship sized (once in range).

    GalvaSurge is the most common ammo you will be using. It is the T1 close range EM ammo, 50km range, and the best application against Cruisers and down.

    StrikeSnipe is by far the least used of any of the ammo. It is used on anything farther than 60-70km, which is very rare. As soon as a target gets within 57km you switch back to GalvaSurge (as by the time you're finished reloading you'll be in range).

    Now here's the important stats:

    DPS(Unheated/Overheated): GalvaSurge (252.1/296.6); ElectroPunch (302.4/355.8); StrikeSnipe (166.5/195.9)

    The dps might seem low, but Vorton Projectors have a very unique attribute, and it is this attribute which makes it perform so well in abyssals. Vorton Projectors can arc to 5 other targets within 10km of the primary target for full damage. This means if you're hitting two or more targets at once, you are matching the Gila for DPS numbers, and in the abyss, you will often be hitting two or more targets at once.

    Another thing is that the gun itself overheats so slowly you can pretty much permaheat it, and depending on what rooms you get, you can clear the entire T5 with Overheat and still have plenty left over.

    Tank Per Second(Unheated/Overheated): Without Drugs (701.3 ehp/1088.4ehp); With Drugs (773.2 ehp/1199.9 ehp)

    The above numbers are ehp/s with uniform damage profile in a 70% EM penalty T5. As you can see, it can take a beating.

    Speed(Unheated/Overheated): 630m/s / 820m/s

    You are using an AB, you have better cap and better sig than a ship using an MWD but this comes at the cost of speed. This means you pretty much only go after the main Biocache loot and ignore the nodes/subnodes. If there's no enemies left and you are more than 10km away from the conduit, feel free to give your AB a cycle of heat just to get a little boost.

    Capacitor: 7.64k effective G (27% Neut Resistance)J, 50.2gj/s

    With a capacitor like that, you can take on even the strongest neuting waves with relative ease. At worst, you burst your shield booster, but I've never had a neuting wave that forced me to do that in all 50 runs.

    All other stats are pretty much what you'd expect from a cruiser.

    Now we go onto the tactics behind this ship.

    I mentioned previously how the Vorton Projector was the saving grace of this ship in abyssal running. As a general rundown of tactics here's how you play it: Neuts > Remote Reps > Webs > Paints > Damps > everything else; You also want to go for the big ships/higher health targets first.

    This is how to order your targets with a couple exceptions. In Starving/Harrowing Vedmak waves you always clear the Starving Vedmaks and then the Harrowing Vedmaks, then you can follow the traditional target order.

    In terms of movement, start off with setting your ship to orbit the biocache at 500. If the biocache gets destroyed then approach the wreck instead. Once you've reached the wreck head straight for the gate and sit on it at 0 or orbit at 500.

    Now that the general tactics are cleared let's talk about each possible room:

    1. Leshaks: The easiest room by far, you clear out all the leshaks first and then if there's anything else you kill those targets next. Clear time: 30 seconds-1 minute.
    2. Drekavacs: There's two clusters of enemies in this room usually, a Drek cluster which has the Drekavacs and some Kikimoras, and a Damavik cluster which heads straight for you. Kill the Drek cluster first, then the Damaviks on top of you. Depending on how much health the Dreks have when you get into ElectroPunch range it might be worth it to change ammo to ElectroPunch, but in general I usually don't. Clear time: 2-3 minutes
    3. Harrowing/Starving Vedmaks: Clear out the Vedmaks first, then all the Damaviks on top of you. Clear time: 2-3 minutes
    4. Kikimoras: Two cluster of enemies. One Kikimora cluster and one Damavik cluster that goes on top of you. Kill Kikimoras first, then Damaviks. Clear time: 1-2 minutes
    5. Vila Vedmaks/Damaviks: Same tactics as the Harrowing/Starving Vedmak wave, just clear the Vedmaks first and then the Damaviks. If there's a Automata Suppresor in range, good, if not, no worries. Clear time 2-4 minutes (based on if there's Automata Suppresor or not).
    6. Overmind Spawn: Kill all webbing ships first then apply full damage to Overmind. Get within Electropunch range while still staying as close as possible to the transfer conduit. When Overmind is dead, kill any other ships that might be alive while you are on your way to the transfer conduit. Overmind is by far the longest room and if you get 3 of these in a row you are quite possibly dead, but it is a 1/3375 chance. Clear time: 6-8 minutes.
    7. Rogue Drone Battlecruisers: Switch to Electropunch when you get in range, kill the EM damaging ones first. Clear time: 1-2 minutes.
    8. Rogue Drone Frigates: Webbing ships first then free fire. Clear time: 30 seconds to 2 minutes.
    9. Drifter Battleship aka the Karen: Kill supporting neuting/webbing ships first, then full damage on the Karen. If you can, get into a 500m orbit on the Karen with Electropunch. If the Karen has reached the boundary by the time you get to it, keep within Electropunch range while being as close to the gate as possible. This is the second longest spawn. Clear time: 5-6 minutes.
    10. Lucid Deepwatcher: Use electropunch when you get into range. Very simple room: Clear time: 2-3 minutes
    11. Drifter/Sleeper/Lancer cruisers/Frigates: Follow general target order, you can face tank this room. Clear time: 2-4 minutes.
    12. Angel Cartel: Kill Cynabals first, then webbing ships, then freefire.
    13. Sanshas Nation: Kill Devoted Knights first, then webbing ships, then freefire. Clear time: 2-3 minutes.
    14. CONCORD/EDENCOM: If there is more than 3 Marshals, kill the Marshals asap, overheat tank if needed, these things put out a lot of DPS. If there's less than 3, kill target painting ships first, then webbing, then neuts. Leave the EDENCOM ships for last as they don't do that much damage and they also damage their friends for you (ironic).
    15. Dreadnought Construction Site: Don't even try

    And now for the finale, I bet you're all wondering just how much money you can make with this ship? Well, after filament and ammo costs (ammo price going down soon hopefully), you're looking at around 220-240 mil an hour on average.

    So here it is, the Stormbringer, in all of it's glory. I hope this helped open your eyes to the new meta of T5 abyssals. And yes, I do have maxed out Stormbringer skills on TQ now.

    T6s next maybe?

    Fly safe o7

    (1.4 bil Medium Vorton Specialization skillbook btw)

    submitted by /u/FEDUP_CaseyLP
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    This probably sums up the war

    Posted: 24 Sep 2020 08:44 PM PDT

    PICK YOUR BETS FAM

    Posted: 24 Sep 2020 03:30 PM PDT

    Applies to join noob-friendly corp* "You must have at least 65m SP and 4 years of excel experience"

    Posted: 25 Sep 2020 04:31 AM PDT

    Coupon Clipping (Act Now)

    Posted: 24 Sep 2020 11:31 AM PDT

    Japanese translation is coming this winter!

    Posted: 24 Sep 2020 05:37 PM PDT

    [zkill] was down - sorry folks

    Posted: 24 Sep 2020 04:31 AM PDT

    I woke up at 10:30 UTC (6:30am my time). Completely ignored anything more complicated than a coffee pot or the stove, made breakfast for myself and lady squizz. We ate, we chatted, then I came upstairs to the office where I finally checked my phone, only to find that zkill is completely offline.

    The database crashed. Good job goons. :)

    So I hit the big red reboot button as I was not awake enough to figure out what the hell happened. Two things appeared to have gone wrong:

    • monit failed to restart the database
    • my alarm notification that tells me when one of my websites is down is not working

    Looks like I have some things to work on tonight.

    Sorry about that folks.

    forgive me?

    submitted by /u/Squizz
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    World War Bee 2 The: 1 Trillion ISK Supercapital Fight

    Posted: 24 Sep 2020 03:39 PM PDT

    Over 60% of my outgoing calls last night were bounties

    Posted: 24 Sep 2020 07:19 AM PDT

    Redline brought this up in an earlier thread, but I think it's worth mentioning again as my 3 clients sat with unresponsive modules while processing endless calls about a 1000 isk bounty on some burst jamming ceptor that died to drones.

    CCP stop calculating bounties in real time. Tally them up during downtime and send all the isk when there is no server load. If this is too much work, then put a tidi filter on bounties like on multifitting ships.

    submitted by /u/angry-mustache
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    Made a new player flowchart guide from my experience my first 25 days, hope this helps!

    Posted: 24 Sep 2020 05:12 PM PDT

    Running Level 4s in a Cerberus

    Posted: 24 Sep 2020 07:36 PM PDT

    Just when I thought I was out...

    Posted: 24 Sep 2020 07:16 PM PDT

    You fuckers pulled me back in. Can't even look at memes without getting the itch.

    submitted by /u/Diogenes1984
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    The Notoras News Is By Far The Most Accurate News Source

    Posted: 25 Sep 2020 04:21 AM PDT

    friendship friday nice thread (◕‿◕✿)

    Posted: 25 Sep 2020 01:56 AM PDT

    it's time to forget about in-game standings and just be nice to each other because we're good men (◡‿◡✿)

    you know the rules, it's friday so it's time for this week's friendship friday nice thread. in this thread, we post without any caps at all and we post what we appreciate about eve and the people who play it. (◕‿◕✿) here are the rules:

    • do not use any capital letters. if someone forgets this rule or does not follow it, don't be that guy/gal. we're all about positivity and acceptance here, no matter the grammar (✿◠‿◠)

    • talk about what you appreciate or what is good with eve, or life, or whatever else you're appreciative of this week (◕‿◕✿)

    • players will agree with you in all lowercase

    • talking about what we appreciate will form a positive relational bond in the eve community

    happy friday friends, hope you all have relaxing weekends (◕‿◕✿)

    submitted by /u/Windsigh
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    My God, I must to be too stupid to play this game

    Posted: 24 Sep 2020 04:29 PM PDT

    I just installed the game and overwhelming is an understatement. Did a couple training missions and watched hours of YT videos. So far so good. However, went into chat bubble on the sidebar and while I can join/leave channels, I can't find where I would go from channel to channel and actually chat. I see the channels I've joined or are a part of by default, but when I click on them that window just disappears. What in the heck am I missing? As the title said, if I can't even figure out how to chat, I am obviously too stupid to play the game. Geez

    submitted by /u/JaxPar
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    Discovered a rare species today while running frigates in lowsec. What a beautiful creature. We observed him(them? it?) controlling five jackdaws on a plex, but sadly when we returned to the system, he had moved on to frolic elsewhere.

    Posted: 25 Sep 2020 01:55 AM PDT

    8 weeks of war - The big Six Zkill activity numbers

    Posted: 24 Sep 2020 01:25 PM PDT

    Ignoitton Under Trig Invasion

    Posted: 25 Sep 2020 12:11 AM PDT

    Will nullblocs step in this time? Can't imagine they want the ignoitton structures used less

    submitted by /u/dylanstar12
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    CCPls allow us to save settings profiles...

    Posted: 24 Sep 2020 03:45 PM PDT

    ...so we don't have to go through 18 clicks for potato mode and another 18 for full mode.
    Just save one profile for full graphics/audio/chat logging and another for none of the above. Single click to choose the profile, another to confirm. It would be such a massive QOL improvement!

    submitted by /u/LuciousLisa
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    [Dev Blog] Resource Distribution Update

    Posted: 25 Sep 2020 04:46 AM PDT

    The World Wildlife Fund has released a new endangered species list

    Posted: 24 Sep 2020 05:51 AM PDT

    Bastion Line Member 49-U BR/AARP Battle Brawl Super spectacular

    Posted: 24 Sep 2020 04:01 AM PDT

    It's 3am the night before. I'm exhausted from a night of grinding isk for our master Mittens al gul. Spikey McFireface task master, has had us working hard in the forges of delve. I lay in my bed eagerly awaiting the battle. I had received no less than 20 pings and 15 pongs about 49-u. #Bossbabe had even called me personally to tell me to be there.

    7:30 Am rolls around and I'm sitting in my sweaty chair ready for another zoom meeting. It's awful as usual, but I'm getting pretty good at duel boxing Eve and triple boxing comms. I'm really hoping it was the Trig discord that heard me flush and not my work.

    4:30ish rolls around and I'm sitting in the same position, with the same poorly brewed cup of coffee, staring at the same computer screens. The door rings and a man in a suit is standing outside with a carrier Pigeon. I knock over a mound of snack wrappers and make my way to the door. The man hands me a piece of paper. I break the wax seal on the delicately embossed parchment. He takes out a small silver bell and "pings" it as I open and begin to read. Carneros, the classiest Imperium leader, has called us to action. The battle for 49-u will begin soon. I nod at the man. He leaves without a word.

    I run to the refrigerator and restock my supplies. It's 4 steps up to the kitchen. I find myself winded and nearly out of breath with excitement. To the disgust of my loving wife and the disappointment of my adoring children, I inform them I will be busy this fine evening.

    My Two Battle beers and a helping of the finest leftovers at the ready.

    It's time to fornicate.

    I watch a clip of Snek from My Hero Academia getting smacked by Saitama. This puts me at half-mast while we form BBs and Dreads. (BS is the incorrect terminology and if you disagree with me you can fight my waifu Nagato. Azure lane x eve collab when?)

    I have the option between Baltec or Supertrain. I choose Baltec but I regret that choice as Supertrains have better skins for potato mode. For capitals, I have a choice between Nyx, Rev or Thanny. I picked Rev and that was the biggest mistake of my life. Sorry Honey, you're still number 2. Ugh… my hanger queen lives another day.

    Dreads are waiting at a midpoint. Baltecs and Super trains are bridging onto the fort. We create a couple of battle balls to defend against a strong thrust from Snek. Little did I know this would mean we would be bashing balls against each other, Dreads and HACS against our Battleships. Snek defiantly has more subs than us but I think we brought more Doms.

    The fight was a tidi cluster and I don't really remember much. Eve if I didn't love you, I would hate you. I do remember targeting a claymore Detective miller and killing that guy. Yeah… totally dunked on that guy.

    How would I describe the fight? Well, I was shooting eve bad guys in my megathron and I had time to take the kids to karate in between module activation. It was amazing. I felt like a kid with a blindfold trying to hit bubbles with a stick. Did you see the Vendetta guy? What an absolute hero. I barely managed to lose my mega. Not so lucky with the dread. Did you know that the goon standard fit Coercer has exactly enough HP to survive a single hit from a fort PDS?

    I can't wait to do this again. Good Fight Snek but also Suck my Baltecs you filthy space nerds.

    submitted by /u/CaptnDavo
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    Jita does it again

    Posted: 25 Sep 2020 03:29 AM PDT

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